1/28/2024 0 Comments Battlerite ranks diamond![]() However, it is the very thing that puts her lower than other supports: the immense amount of coordination she requires to reach her full effectiveness. With good coordination, her ultimate can carry teams. Her bubble almost negates any ranged threat while it is deployed, and her counter allows her to get out of sticky situations. She controls the battlefield and stays safe with some good escape abilities, all while having a decent heal rate. Despite her control abilities, her shortcomings make her rather hard to play, and puts her lower on the list. On top of this, she cannot heal herself without the aid of an ally. This limits team comps, and thus, limits her effectiveness. She heals her allies with a tethering and can be very frustrating to play against.Īlthough Poloma is pretty strong, with abilities to AOE panic enemies and some reliable orb control, her healing output relies on her allies staying close. Poloma uses her spirit wolf to terrorize the arena and control her enemies. At a lower level of play, this may not be an issue however, as you progress, Sirius becomes less and less effective. If you do not hit his counter and you can stay away from his engage ability, he is just another healing support with nothing special. Then why is he so low on the list? Well, despite his well-rounded kit, he is very predictable. Combine this with engage, and you have a well-rounded support hero. Sirius is pretty good, with some decent healing rates and good burst. With healing abilities that do not require line of sight and some good engage ability, how does he shoot for the moon and miss? The celestial being is a good warrior and a better support. Combining his teleport abilities with melee carries, such as Rook, can open up a bunch of combos to target enemies, but his lack of healing really puts a damper on his ability to support a team. Zander has a bag full of tricks when it comes to CC, but this comes at a cost of his healing output. ![]() This support is fun however, he is probably the least effective in the support role. The magician can pull more than a rabbit out of his hat with his crowd control abilities and damage bursts. This is my list of supports ranked from worst to best, based on just how viable they are within the current meta. ![]() This does not mean all supports are equal though! A support champion’s place in the META is not only determined by the support champion itself, but also what other characters are powerful at the moment. Every champion has their niche in matches, and the supports are pretty balanced. However, with Battlerite, the support champions are very fun and viable, and this is where Battlerite differs from other games in the genre. On the other hand, support is one of the least popular roles. On one hand, you need a good support if you want to succeed in matches. You can see a preview of his abilities in the video below.In team games such as Battlerite, supporting is looked upon with mixed feelings. Season 1 will last for two months, at which point the rankings will be reset, rewards will be distributed, and Season 2 will begin.Īs an added bonus, a new Champion named Pestilus, "Lord of the Swarm," will make his way to Battlerite soon. If they queue with a team that is in a higher League than their solo queue League, they will receive rewards based on the team's League. Players will have a separate competitive season rating and they will earn rewards based on that rating at the end of the competitive season, including an exclusive avatar, chests, and tokens. Additionally, when playing as a team, you will now be able to set the team's name and choose an avatar to represent your team.Ĭompetitive Season 1: Arctic Winds began today alongside the release of the ranking system revamp. Furthermore, when playing in League mode, teams will only be matched against other teams and solo players will only be matched against other solo players. Queueing as a team will be supported for both 2v2 and 3v3, but only as a party of two or three respectively. Your team's skill level will be used, rather than individual skill levels, as it is said that this will improve the accuracy of both matchmaking and the rating itself. ![]() When playing with other players, the team will now have a Team Rating that is used in matchmaking. Whereas players were previously separated into "Grades," they are now separated into "Leagues," which are further separated into "Divisions." The Leagues are as follows: Bronze with 10 Divisions, Silver with 9 Divisions, Gold with 8 Divisions, Platinum with 7 Divisions, Diamond with 6 Divisions, Champion with 5 Divisions, and Grand Champion, which is not separated into Divisions. Battlerite Patch 0.10 went live yesterday, bringing with it a complete revamp of the game's ranking system.
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